As the name suggests, agents lie at the heart of agent-based modeling. Agents are made up of State, Behaviors, and Context.
Every agent has a name and a unique identifier. As a simulation creator, you can set and change the agent_name
and you can set the agent_id
before the agent is initialized, but you can't change the agent_id after the simulation has started.
The HASH Engine by default will set the agent_id
, so don't worry about setting it manually unless you have a particular need for an agent's id value in the sim logic.
const agent = {
agent_id: <uuid v4>, // Set on_create by the hEngine
agent_name: <string>
}
Naming your agent is entirely optional. The simplest possible agent is simply {}
(although it won't do much of anything!)
An individual agent has a state and a context.
When we define the initial conditions of a simulation, we're defining the initial agents that will be present in the first timestep of the simulation, each of which will have its own state and context.
Previous
Next